Split second trailer9/26/2023 ![]() I kinda like that you can learn the tracks once you know where the key areas of attack are too. taking corners that easily pretty much sucks all the fun out of taking hard corners i loved the drifting, very burnout, easy and fun. My other biggest gripe is that the drifting feels like shit. If it had MP (the AI is crap) or a better variety of tracks like the full game maybe there is hope, but from this demo alone I just can't seem to enjoy much. ![]() Once you know what to expect that course becomes far too predictable. Played a couple more races today, what kills the potential so much is that the powerplays are in the same specific areas each lap so the game's formula becomes very clear and loses it's sense of anticipation.
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